Let's run this down because my completionist brain needs to know: what is the lore output to date for the setting?
As for physical publications, there was the Kickstarter rulebook, with its updated commercial version coming in November, plus there is the booklet included in the Carcass Front box. Digitally, there is a steady stream of additional lore published on the official website. As for actual literary works, I could find two short stories, written by Graham McNeill and Josh Reynolds respectively. Is there anything else I'm missing?
You’re very close. There’s not a lot of physical media yet since we’re still in the game’s relative infancy, but there’s a great deal of digital content on the site. As for short stories, Franchina and Pegritz wrote a number of early stories when the lore was still in development, and you can find a video of them here: https://www.youtube.com/watch?v=WMk_8VFrxVs
Then Gav Thorpe has also written a short story, The Tale of the Weaver.
I see. Thanks! I'm a bit bummed that the Gav Thorpe story hasn't been properly published on the website yet, it seems to have been a Kickstarter stretch goal just like the Graham McNeill story. Oh well, in any case, I think I'll wait for the first official anthology publication, to have it in my hand instead of as pdf files on a hard drive. Hope it will happen, maybe in 2027, once they have a few more to collect.
Meanwhile I will need to source the Carcass Front booklet without all that "unnecessary fluff" (i.e. rules, miniatures, etc.) :))
As someone who engages with Warhammer / 40k / Age of Sigmar through novels and TTRPGs (had one foray into the wargame for warhammer / blood bowl some 27 years ago), I will be interested to see what the fiction line is like. I will check out McNeill's blood and iron
I agree with the collaboration assessment. But as a hobbyist I'm wondering why all the cool collabs (JB, TC) atr happening with AP, and not with a good paint range like MH, TTC and alike.
I think it comes down to infrastructure and licensing agreements. AP has more substantial retail footprint compared to most other companies (and anecdotally, all my area non-GW game stores that carry paints have at least an AP rack), so that’s a real pull for a brand looking for a partner. And second, that base may allow them to offer more advantageous licensing terms compared to other players.
AP also has a very established IP tie-in structure in place, with other collabs under their belt. Since I don’t paint (yet) I can’t really remark firsthand on the quality issue, but in terms of business capability and reach I can see why AP is a player in that segment.
Let's run this down because my completionist brain needs to know: what is the lore output to date for the setting?
As for physical publications, there was the Kickstarter rulebook, with its updated commercial version coming in November, plus there is the booklet included in the Carcass Front box. Digitally, there is a steady stream of additional lore published on the official website. As for actual literary works, I could find two short stories, written by Graham McNeill and Josh Reynolds respectively. Is there anything else I'm missing?
You’re very close. There’s not a lot of physical media yet since we’re still in the game’s relative infancy, but there’s a great deal of digital content on the site. As for short stories, Franchina and Pegritz wrote a number of early stories when the lore was still in development, and you can find a video of them here: https://www.youtube.com/watch?v=WMk_8VFrxVs
Then Gav Thorpe has also written a short story, The Tale of the Weaver.
I see. Thanks! I'm a bit bummed that the Gav Thorpe story hasn't been properly published on the website yet, it seems to have been a Kickstarter stretch goal just like the Graham McNeill story. Oh well, in any case, I think I'll wait for the first official anthology publication, to have it in my hand instead of as pdf files on a hard drive. Hope it will happen, maybe in 2027, once they have a few more to collect.
Meanwhile I will need to source the Carcass Front booklet without all that "unnecessary fluff" (i.e. rules, miniatures, etc.) :))
As someone who engages with Warhammer / 40k / Age of Sigmar through novels and TTRPGs (had one foray into the wargame for warhammer / blood bowl some 27 years ago), I will be interested to see what the fiction line is like. I will check out McNeill's blood and iron
Awesome, hope you enjoy! Seeing so much Black Library muscle in TC has been a very pleasant surprise for me, and I hope we see a LOT more to come!
Thanks for the Updates.
I agree with the collaboration assessment. But as a hobbyist I'm wondering why all the cool collabs (JB, TC) atr happening with AP, and not with a good paint range like MH, TTC and alike.
I think it comes down to infrastructure and licensing agreements. AP has more substantial retail footprint compared to most other companies (and anecdotally, all my area non-GW game stores that carry paints have at least an AP rack), so that’s a real pull for a brand looking for a partner. And second, that base may allow them to offer more advantageous licensing terms compared to other players.
AP also has a very established IP tie-in structure in place, with other collabs under their belt. Since I don’t paint (yet) I can’t really remark firsthand on the quality issue, but in terms of business capability and reach I can see why AP is a player in that segment.